Freelance 3D Modeller & Digital Artist
I am a 3D Modeller and Digital Animation graduate from The One Academy, passionate about creating detailed, visually engaging 3D assets and environments for animation, games, and digital content.
I specialise in 3D modelling, environment modelling, texturing, asset creation, and set dressing, with hands-on experience using Autodesk Maya, ZBrush, Substance Painter, and Marmoset Toolbag. I also have experience with Adobe Photoshop, Illustrator, and After Effects.
During my Final Year Animation Project, I worked as a Texture Artist & Lead Set Dresser, where I was responsible for creating textures and environment assets, visual composition, set dressing, and asset placement while working closely with the production team to maintain a consistent visual direction.
Services I can provide include:
3D modelling and asset creation
3D environment modelling
Props and object modelling
Texturing and material creation
Environment and set dressing
3D asset optimisation and refinement
Basic character and concept development
Support for animation and game-related 3D projects
I am detail-oriented, responsible with deadlines, receptive to feedback, and comfortable making revisions to achieve the required result. I believe good freelance work is not only about producing attractive visuals, but also about understanding the client’s vision, communicating clearly, and delivering quality work as promised.
I am currently looking to build long-term relationships with clients and collaborate on interesting projects where I can contribute my creativity while continuing to grow as a professional 3D artist.
Let’s bring your ideas into 3D.
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